Triangle Game Conference is currently accepting submissions to the 2019 Triangle Game Conference (TGC). All submissions must be received no later than close of business Friday, January 15, 2009.
Speaker sessions are being accepted in the following five tracks:
- Game Development - Developers, producers and designers are invited to share the skills, techniques and best practices that today's game companies must cultivate to create immersive, engaging entertainment product.
- Engines & Middleware - The rapid evolution and competitive nature of immersive technology demands continuous improvement in platforms, tools, and techniques. Technologists and developers highlight their innovations and share their insights in game technology, engines, tools, and middleware.
- Immersive Learning - Game companies, e-learning experts, and educators discuss how serious games, virtual worlds, social networks and other immersive technology can be used to inspire, educate and train the "next-gen" workforce.
- Business of Games - Publishers, producers, and other game business professionals discuss industry trends, emerging business models, international business opportunities, the likely impact of the economic recession and other topics relevant to executives and studio owners small and large.
- Games & Media - Thought leaders in the convergence of games and other immersive media lead discussions on games, social networks, games journalism, immersive media, and innovative marketing.
To submit a session, please fill out the form below.